Teotl Studios is an independent game development studio located near Uppsala, Sweden. We are ambitious developers who focus on creating high quality and immersive single player experiences.
The studio released its debut-game The Ball (PC) in October 2010 and its second game Unmechanical (PC, iOS, Android, PS3, PS4, Xbox 360, Xbox One, Linux, Mac), jointly developed with Talawa Games, in August 2012. In summer 2016 it released its major new title The Solus Project (PC, Xbox One). All of our games run on the Unreal Engine.
Our own games aside, we offer development assistance for Unreal Engine games. We are experts in the Unreal Engine and have been working with the engine for many years.
- Porting of Unreal Engine games to Xbox and mobile platforms
- Original sound and music production and full implementation in the Unreal Engine.
- Unreal Engine Programming: Blueprint, C++, Steamworks integration, mod tool development, performance profiling and optimization.
- KTX - The Haunted: Hells Reach
- Epic Games - Unreal University
- Plastic Piranha - Rekoil
- Torn Banner - Chivalry Medieval Warfare
- Alone In The Dark - Pure FPS
Please get in touch with us to discuss the possibilities.