Teotl Studios is an independent game development studio located near Uppsala, Sweden. We are ambitious developers who focus on creating high quality and immersive single player experiences.
The studio released its debut-game The Ball (PC) in October 2010 and its second game Unmechanical (PC, iOS), jointly developed with Talawa Games, in August 2012. It is currently working on the Unreal Engine 4 game The Solus Project, set for release in Q1 2016.
Our own games aside, we offer development assistance for Unreal Engine games. We are experts in the Unreal Engine and have been working with the engine for many years.
- Training of development teams in the Unreal Engine.
- Porting of Unreal Engine games to mobile platforms
- Unreal Engine Content Creation: SFX, level design, environment art, lighting, materials, art optimization.
- Unreal Engine Programming: UnrealScript, Blueprint, C++, Steamworks integration, mod tool development, performance profiling and optimization.
- KTX - The Haunted: Hells Reach
- Epic Games - Unreal University
- Plastic Piranha - Rekoil
- Torn Banner - Chivalry Medieval Warfare
- Alone In The Dark - Pure FPS
Please get in touch with us to discuss the possibilities.